apparently the record height for a piston driven biplane is 17,083 metres so we've got a goal.
huh, anything above a 10 degree climb angle and the engine starts to sputter. Below that it's fine and we're still climbing but I do wonder what our ceiling will be.
Kinda curious if this engine is supercharged or turbocharged (or if that is even simulated in this mod).
got to 11,500 and it started losing power.
It's very happy at 10,500 where we've reached the speed of 175m/s (340 knots; 630 km/h; mach 0.51)
Soooo we're like 220km/h off the fastest prop driven aircraft. I'd say this thing is good for nothing BUT it flies level and has enough fuel to hopefully get us across this ocean, hopefully. HOPEFULLY.
me, freaking out over fuel while forgetting that planes are WICKED efficient when cruising at high altitude and the climb wastes it all.
We're pretty dang golden.
Fuck it, you know what? We're going full Kerbal on this and going til we run out of gas at which point. HOPEFULLY we're over flat land and have a good glide ratio.
Changed my heading because we were gonna have to crash land into the mountains.
Going to stat a slow descent at a different heading because it's a bit more efficient.
Gotten pretty far.
OUT OF FUEL, LET THE GAMES BEGIN.
Fuck this little thing is so stable and the glide ratio is so good.
Shit this doesn't look as smooth as I'd like.
SMOOTH AS BUTTER.
Kewl beanz ... is that Vanilla KSP or modded? I used to love to play variations of the RSS mod collection, try to get KSP as close to RealWorld simulation as I could.
Landing on the Moon, though, is much harder than landing on the Mun, if you know what I mean.
@nattiegoogie modded with just the airplane plus mod.
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